Well today has been some what annoying… actually the past week has been a bit annoying since most of my time has been eaten up by this flash game, I guess that’s my own fault for not dealing with time better and for designing something harder then what it seemed.
Today I have finally taken all my little bits of code and have started to join ‘em together to make some real game play. With that said, I came across a number of problems and as soon as I solved one another problem seemed to come up, but after a bit of fiddling around the problems are pretty much being sort out. I have code that’s being tossed all over my timeline but as messy as it seems it works out well for me.
Why yes, all my screen shots have looked the same lately- I just like to post images
I went over to my brother’s place last night to learn that their wii has the trail browser installed and thus for whatever reason would not play wii games. So today I need to try and get as much as I can and then somehow get my hands on one of the uni wii’s. Or just pray Adam will be nice to me on Monday and let me trail my game before I hand it in. *shrugs*
All I can say is that the game is almost finished, I had to throw out a few ideas since I’m running out of time, I think if I was given another week I could do all the little extra things I want to do, like have the robots “dropping” the sheep, I have an idea of how I would do it but I don’t have the time to screw around, also I want to try and get a high score system in but I don’t think I’ll have the time.
at times I wonder if I didn’t work on pyweek I would have had more time to work on this assignment, but I don’t regret working on pyweek since it did make me work harder on the holidays. So I think pyweek or not, in the end I would be at the same position.
Now brake is over, back to work.